6/12/2023 0 Comments Synfig studio inside out layer![]() The Antialiasing Parameter isn't specific to the Outline layer, but it is particularly useful for the Outline layer.(It still being in a Alpha stage but soon Synfig 1.0 would be released!) Turning off homogeneous often makes the fat end of a spline look lumpy. When 'Homogeneous' is checked, the width is interpolated linearly with the spline's length.When 'Homogeneous' isn't checked, the width is interpolated linearly with the spline's 't' parameter.The 'Homogeneous' parameter controls how the width is interpolated between two neighboring spline points: Each point in the spline has its own width, and the spline has its own 'Outline Width' and 'Expand' parameters which are used to give the final width at each spline point. This parameter currently does absolutely nothing at all!Įnabling 'Homogeneous' changes the way that the width of the outline changes from one spline point to the next. Note: With cairo render activated, if the quality is superior to 6, enabling "Rounded End" enable also "Rounded Begin". Note: With cairo render activated, if the quality is superior to 6, enabling "Rounded Begin" enable also R "Rounded End".Įnabling "Rounded End" makes the end of the outline rounded: In other words (2*Expand) is added to the diameter of each vertex.Įnabling "Sharp Cusps" makes the corners pointy when the tangents are split:Įnabling "Rounded Begin" makes the start of the outline rounded: The "Expand" parameter is similar to the "Outline Width" parameter, but rather than being multiplied by each vertex's width, it is added to the radius of each vertex. Note how the edges of the spline between the vertices cross each other in the middle: Here's an example where the left vertex has a negative width and the right has a positive width. It's possible to specify negative values for the width values, which kind of turns the vertex inside out. The width that ends up being used for each vertex is ((VertexWidth * OutLineWidth) + Expand*2):Īfter doubling the value of "Outline Width" The width handle would show the radius value for that vertex (W/2). OLW = overall parameter for the width of all the vertices (that is the Outline Width parameter).W = resulting width of the outline at that vertex.So setting the "Outline Width" to 1.0px then the resulting value for the rendered width in that vertex comes from this formula: W = OLW * VW + 2E. It works together with the width parameter of the vertices' child values. The Outline width parameter is a float value in pixels that represents the basic value of the width for all the points of the curve at the same time. This is a sample screenshot of an Outline Layer in action: ![]() Only the particular parameters for the Outline Layer are described here. Click on the links to see their definitions. The first 11 parameters of the Outline are common parameters that are shared for several types of Layers. The parameters of the Outline layers are: Using the Layer Menu "Make Advanced Outline", "Make Outline" or "Make Region" commands you can also create those layers. ![]() Once you finish the definition of the geometry of your outline and after pressing the "Make Spline" button (or selecting another tool or state) you create the Outline Layer with the current "Outline Color".ĭepending on the options you choose in the Tool Options Panel other Tools like Star Tool or Circle Tool can also create Outline Layers. To create an Outline Layer use the Spline Tool and check "Create Outline" in the Tool Options Panel. Also standalone Outlines (strokes) are used to define fold of 3D drawings and used together with shadows (created using gradients or feathering) are the basis of an artist's work. They give a cartoon look to an animation when added as the edge of the filled shapes. Outline Layers are used to hold strokes or edges of filled shapes.
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